- Psychological safety in teams;
- High-performance teaming;
- Open and meaningful dialogue;
- Feedback culture.
“I don’t like that man. I must get to know him better.”
– Abraham Lincoln
While IQ and EQ methods are aiming at the individual, WeQ addresses the collective intelligence of teams. It is the ambition of WeQ to raise the intelligence of teams and to support the development of high performance teams.
WeQ is an intelligent gaming tool to enable teams to have significant dialogues about positive traits and developmental potentials of individuals and the whole team. With an interaction between the mobile app and playing cards, the game flow invites to have suprisingly open and personal conversations and to give and receive constructive feedback.
WeQ is based on the insight that teams can flourish and even can develop as high performance teams, when there is a substantial level of psychological safety. A famous article in The New York Times, “What Google learned from its quest to build the perfect team” (2016) and publications and scientifical research among Bruce W. Tuckman, Patrick Lencioni (zie graphic below) and Amy Edmonson, Harvard Business School (Extreme Teaming, The Fearless Organization) and others confirm this insight in a convincing way. In WeQ this notion has been systematically elaborated with neuroscientifice principles.
WeQ is playable in different formats. In de basic version, players start ranking a couple of statements about themselves ánd about their team members through the mobile app. Based on the 360° ranking, each player receives a specific series of playing cards to set the stage for a praise round and subsequently a round with constructive feedback. Alternately players will be subject to meaningful dialogues with their team members. During game play, several options come into play through the mobile app, giving the game flow a dynamic character.
Depending on learning goals and available time, WeQ offers several trigger points for follow-up conversation and specific themes to raise during and after sessions of WeQ.
Number of participants: 4 – 12 players with the possibility to scale up
Duration: 2 – 4 hours*