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  • 1. New Commons Game
  • Collaboration in teams;
  • Trust;
  • Short vs. long term & individual vs. common interests;
  • Sustainability.
  • A classic that has been played many times worldwide, based on The Tragedy of the Commons.
  • 2. Slogan
  • Client- and Market Orientation;
  • Chain management;
  • 'Going Concern' vs. unexpected events;
  • Multilevel awareness of organizational issues.
  • 3. Hexagon
  • Communication in multi-level organizations;
  • Awareness of organizational issues;
  • Decision-making in complex organizations.
  • 4. SysTeamsChange
  • Leading organizational change;
  • Experimenting interventions;
  • Organizing a change process;
  • Resistance during organizational change.
  • 5. Strike Fighter
  • Preparing for negotiations;
  • Communication in difficult situations;
  • Achieving a good negotiation result.
  • Winner NASAGA Game Design Competition 2009
  • 6. A Matter of Time
  • Project- and timemanagement;
  • Collaboration in teams and team-efficiency;
  • Dealing with unexpected events.
  • Winner NASAGA Game Design Competition 2010
  • 7. Changesetter
  • Leading organizational change;
  • Understanding and dealing with different types of resistance;
  • Relevant leadership styles in change processes.
  • 8. 6Styles
  • Insight in (theory behind) different leadershipstyles;
  • Explication and development of one's own leadershipstyle;
  • Application of one's own leadershipstyle in specific circumstances.
  • 9. TeamUp
  • Collaboration in teams and team-efficiency;
  • Effective communication
  • Conducting and receiving leadership & coaching;
  • Problem solving and creativity in teams.
  • Co-production with Delft University of Technology and Accenture
  • Winner SAGANET Award 2013
  • 10. Interpersonal Skills LAB (InterLAB)
  • Leadership in complex situations;
  • Collaboration under pressure and stress;
  • Operational excellence;
  • Averting human errors in critical business / industrial processes.
  • Since 1998. Developed with Lufthansa. Scientifically based. Measures behaviour.
  • 11. napuro
  • Corporate Sustainability;
  • Corporate Social Responsibility;
  • Sustainability from an internal and external perspective;
  • Experiment with your Corporate Sustainability Strategy. Make forward progress.
  • 12. PRIMESIM Entrepreneurship
  • Start-up & Business planning;
  • Business management on a strategic, tactical and operational level;
  • Interpreting business figures;
  • Innovation management.
  • Played by at least 3.500 students across 150 German Universities in an entrepreneurship-competition.
  • 13. Social Media Game NEW
  • Dealing with the impact of social media in your organization;
  • Exploring dilemmas: work-private life, integrity, privacy etc.;
  • Defining the difference between communication, conversation and participation.
  • Uses game-scenarios aligned with your organizational reality.
  • 14. Scrumbld NEW
  • Starting or accelerating with scrum;
  • Setting the stage for scrum and agile transition;
  • Generating business value.
  • Provides insights in the scrum approach en aligns these with organizational goals.
  • 15. Thinking in & out of the Box NEW
  • Mapping filters and boundaries in one’s thinking;
  • Applying in & out the box thinking;
  • Improving creativity and innovation in teams and leadership.
  • Gamified learning concept on awareness and developing of one’s mental models.
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Are you looking to boost the development of teams and organizations through a powerful experience that is unique and unforgettable?

Specialized in ready-to-go simulations and games with real-life dilemmas and real-world impact, that trigger change of people, teams, organizations and networks, setting the stage for commitment and success.

NEW: THREE NEW GAMES ON SOCIAL MEDIA, SCRUM AND THINKING OUT-OF-THE-BOX.

For Trainers & Consultants

In co-creation with us executing effective simulations and games? Or do you wish to have specific simulation and gaming tools Learn more on our propostion for (internal) trainers and consultants.

Why games work

Simulations and games owe their power to the effectiveness of experiential learning. Learn more

Gaming = immersion

Leading change as a manager? Overwinning obstacles on an exotic island as a team? Using different leadershipstyles as a starting manager? Understanding and winning the client for you in competition with other companies (up to 250 players)?

Changesetter: blended learning at its best

Changesetter is one of the most complete and powerful learning concepts on Change Management, aiming at leading change, dealing with resistance and leadership styles. With four weeks continuous learning on the simulator and an on-line implementation application. Learn more and also check the Changesetter schematic.

High quality simulations and games

All our simulations and games are designed by internationally recognized game developers. Three of our games have emerged as winners in prestigious (game-design) competitions. Catalogue of our simulations and games.

“TeamUp reveals collaboration behaviour within one minute.”

TeamUp is a 3D avatar-based serious game, in which teams with a multiple of four player are challenged to collaboratively overcome different obstacles in an attractive, virtual atmosphere. TeamUp is an excellent and unique gaming tool to address themes as communication under (time)pressure, leadership, coaching and problem solving and creativity in teams in workshops or learning programmes. TeamUp can be played in both a Regular and Master version, adding up to two times five levels of gameplay. Your kids will be jealous. Please watch the TeamUp-trailer below.

More

>> Request for a free demo of one of our simulation/gaming tools.

>> Changesetter Learning Concept at a glance

>> News archive

>> We are CRKBO registered.
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